Anna Lynn

Rock Star Bard

Description:

Name - Anna Lynn
Race - Human
Class - Bard
Level - 2

Mod Mod+Lvl
STR 10 0 2
CON 10 1
DEX 14 +2 4 (initiative)
INT 12 +1 3
WIS 15 +2 4
CHA 17 +3 5

AC 15
PD 13
MC 15

HP 40/40
Recovery 8/8
Recovery roll 2d8+3

One Unique Thing
I killed and ogre on the battle field by smashing my lyre over its head. Then wrote a hit song entilted “I Killed That Ogre Dead” which granted me a cult following.

Icon Relationships
Archmage Positive 1
Prince of Shadows Conflicted 2

Background
Wandering Minstrel 4
Warrior Poet 3
Con Woman 3

Class Features
n/a

Talents
Jack of Spells
Jacked sorcerer spell.
Cast Dancing light and chaos bolts

Spell Singer
One more bard song/spell

Storyteller
I tell a 1-2 line story about and icon and an ally gets to re-roll a relationship die.

Racial Power
Quick to Fight
At the start of each battle, roll initiative twice and choose the result you want.

Powers and Spells
Pull It Together!
Flexible melee attack
Triggering Roll: Natural 11+; use only twice per
battle
Effect: One nearby ally can heal using a
recovery.
Adventurer Feat: The target adds +1d4 healing per point on the escalation die.

Stay Strong!
Flexible melee attack
Triggering Roll: Natural 16+
Effect: Give a nearby ally a +2 bonus to AC and PD until
the start of your next turn.

Battle Chant
Ranged spell
At-Will
Special: When you use battle chant, you can choose any battle cry effect you know as if you were making a basic melee attack, with the battle chant attack roll taking the place of the basic melee attack roll.
Target: One nearby enemy
Attack: Charisma + Level vs. MD
Hit: 1d4 + Charisma thunder damage.

Charm Person
Ranged
Daily
Target: One nearby creature with 40 hp or fewer
Special: This spell cannot be cast in combat or on a target that has rolled initiative to fight.
Attack: Charisma + Level vs. MD
Hit: The target believes you are their friend until
you or your allies take hostile action against them (attacking their normal allies is okay). The spell works best as a type of pacifier; if you or your allies attack the target or order the target to attack its normal allies, the target can roll a normal save to break the charm effect during its turn each round.
Special: On a miss, the spell is not detectible by most others unless you miss by 4+ or roll a natural 1, in which case the target and its allies knows what you tried to do and will usually be angry about it.

Soundburst
Ranged spell
Daily
Target: 1d4 nearby enemies in a group Attack: Charisma + Level vs. PD
Hit: 5d6 + Charisma thunder damage, and the target is dazed until end of your next turn.
Miss: Half damage, and deal thunder damage equal to your level to any of your allies engaged with the target.

Song of Heroes
Bardic song
Recharge 11+ after battle
Quick action each turn; 11+ to sustain
Opening & Sustained Effect: You and your
nearby allies gain a 1 attack bonus until the
start of your next turn.
Final Verse: The effect ends immediately, but
one ally of your choice gains a +2 bonus to their next attack roll this battle.
3rd level song The effect also provides a +1 bonus to saves.
5th level song 7th level song 9th level song
Sustain the song on a 9
. Recharge check is now 6+. The effect also provides a +1 bonus to Mental Defense.

Feats
Linguist
Adventurer Tier: Gain a +4 bonus to Initiative checks.
Adventurer Tier: If your campaign cares about languages, this is the feat you take to speak enough arcana, dwarven, elven, gnomish, gnoll, goblin, orcish, and other standard humanoid languages to comprehend enough of what most other humanoids are saying or screaming during battle. You are probably not fluent in all these languages, no one will mistake you for a native speaker, and your vocabulary is probably adventurer-centric, heavy on words connected to danger rather than philosophy or emotions. But if it’s important to your character and it matches your backgrounds and story, sure, go ahead and be fluent in a few.
You can also read enough to get by in all these languages.

Bio:

Anna Lynn is tall. Let me rephrase that, she is long. Long hair, long arms, long fingers, looong legs, long leather pants, long sleeve black leather shirt, long lyre.

The long black leather shirt and black leather pants are worn skin tight. Her long hair is either braided in a long pony tail or left hanging around her shoulders. Her sharp features and hard angles make her seem less approachable than she is. She tends to be obliviously arrogant and a bit selfish at times which may be from living the life of a rock star.

Anna was born into a family of spell casters. Her father was a notable wizard who longed to see her become a great sorcerer; however, Anna’s love of music took over and she strayed from the family tradition and rebelliously became a bard. As an adolescent, Anna ran away from her family to the Royal Bardic Academy. There she studied hand pipes and lyre as well as ballad writing, vocal projection, and storytelling. Her father is still hopeful that one day his daughter will join the ranks of the great spell casters.

Anna is in her early 30s and has a bit of a following, on account of that one hit song she had a little over a year ago. You may have heard of it. “I Killed That Ogre Dead”. The way she tells it, the song was penned on the blood soaked battle field right after she saved a half dead barbarian from a foul smelling ogre. There are nay sayers that have attempted to discredit the accomplishment, but her loyal followers believe the story whole heartedly and with fervor. The cult following has gained her access to some of the most prestigious places, including many a King’s court. Still there are those who don’t even know her name.

Anna Lynn

Forgotten Sagas of the 13th Age bekcaboo